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I think I recalled the youtube unity tutorial guy saying he was waiting to do a mario style game until 4.6 came out with one way collision and...
I could be totally off base but mine crafts 2d to 3d isn't a process where its converted it sounds like. It sounds like they swapped out a 2d...
Well if you click your main picture imported as a sprite you'll see max size:1024 (default I think) you can crank that up to 2048 (which seems to...
Hey, I think I'm leaning toward doing some pieces as sprite sheets. I'm wondering though, if you wanted to add an accessory (say glasses) could...
Thanks for the great answer :)
So... Googled "What networking does rust use" 1st result http://playrust.com/ulink-ddos-attacks/ It seems there using uLink and unhappy with its...
If I'm not making branches and working alone, is Git/Mercurial just basically making snapshots? Does it have any advantage over other generic...
http://forum.unity3d.com/threads/any-plans-for-unity-to-upgrade-the-now-opensource-raknet-to-version-4-networking-what-solved.258276/ is where I...
woot woot, I'm all for seeing some open source options in addition to the handy asset store. Hopefully they'll let us sticky a open source...
I don't know what the performance is in unity but I know that Box 2D is well documented even with stress tests and examples. If you find the name...
Delightful. Puppet 2D is interesting option. It looks like it requires converting your sprite to a mesh, might cause a small accommodation in...
Alright, I'm aware that Drop Box has a conflict resolution algorithm and if your hosting a git repository there (horrible idea) and modify it in...
Just a few last thoughts then I'll be quiet and let anyone else comment who would like to. Indeed. Basically unless you have minimum thousands...
After hours of reading reviews a little under a year ago I settled on stablehost. They have some nice options, basically the two options they...
You do make a good point. Its also worth pointing out that I've never had to run a large game network scheme so I don't know what CCU demands...
I see that the Ubi art engine uses bones to animate 2d characters. [MEDIA] I believe I see that cocos 2d uses bones to help animate characters...
Excellent points I forgot that while photon has ridiculously scaling prices for large scale projects (as I learned more about uLink) it operates...
If your just building something with ai and you want to play it multiplayer with some friends in the mean time Photon looks simpler and would...
Basically I read up for a few hours....
Unity is creating a networking solustion http://blogs.unity3d.com/2014/05/12/announcing-unet-new-unity-multiplayer-technology/ not sure if it'll...