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-_- ............................................................................................. Well, at least it works again now. I was about...
It's down for me. Tried a website called downforeveryoneorjustme ....and it says your site is down. I'm having trouble with skinned meshes and it...
Why is this: _rigidbody.AddRelativeForce(Vector3.right * wheelSlip * Time.fixedDeltaTime, ForceMode.Force); ... and this:...
Project Settings > Input System Package > Supprted Devices I have: Mouse Keyboard Pen Gamepad Create Input Actions > edit. Try binding anything...
Input from other devices works. Pen.current is NULL Windows. Unity 2019.4.11f1 LTS Wacom Intuos Pro L (2nd gen.) everything up to date. "Let me...
Ok -_- ... so I tried to submit the report and the window has been stuck now for 10 min after clicking 'send' ... I'll retry tomorrow. (I didn't...
The pic is split in two. I can't submit an issue because I don't see the button to create a new one ... it's eihter my eyes or the issue tracker...
I'm trying to reconstruct an eye shader (that I bought for Unity 2018) in Shadergraph with Unity 2019.1+ The Main Preview in shadergraph is...
Thanks a lot ... but now I have to fix a ton of animation clips ... is there a way to fix it for all at once? Edit: Nevermind, took me just...
Ok. I fixed it ... is there anything that can't be fixed with the Script Execution Order?
Ok. How do I exclude bones? I have a Dynamic Bone script for a chain that is attached to the right wrist, now the right arm also aims and I've got...
Yes, a few minutes ago I found out about the IKExecutionOrder script ... Yeah, I LOLed when I saw this :). I duplicated and modified the script....
I've got a problem with the script execution order :/ ... I need LookAt to come before Aim, but the order always resets. I have two weapons with...
Here we are at the end of 2017 ... and the bug still (or again?) exists.
Works for Editor. Doesn't work in Build. Shader error in 'Standard': Invalid const register num: 32. Max allowed is 31. at /Program...
I have a problem with this shader: It shines through hair that use standard/cutout shader. Unity 5.5.3 [ATTACH]
OMG FINALLY! -.- ... ... sorry, but this made the effect completely useless to me as I use a lot of SSAO like effects and I was so angry because...
First of all: HT v1.0.6, Unity 5.4.2f2, Radeon R7 370, Win 10 x64, your "Demo" scene (reimported, removed, imported, all the same) When I click...
Ok ... so apperently you can't use the immediate window -.- ? I finally found out why I thought I'm getting an exception. The raycast function is...
I get an exception on Physics.Raycast(ray, out hit) if the ray doesn't hit anything. Now I'm not a newbe, so please spare me with I'm not setting...