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Better with viewport but still sometimes conversion to viewport and back to world same value gives slighltly offset. Is there more reliable...
I use top down 60 deg tilted camera and want move always visually straight directions relative to screen (up, down, left, right). When object is...
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This is workaround, what I need is detect mouse cursor left window area. By the way OnMouseOver / OnMouseExit also only works detect mouse left in...
Camera movement when mouse cursor is near window edge, but stop movement when mouse left window area.
How to detect mouse left window? Rect screenRect = new Rect(0, 0, Screen.width, Screen.height); if (!screenRect.Contains(Input.mousePosition))...
Sorry I forgot to mention that I actually use Unity 5. Seems like I managed to get rid of filtration rounding (or flooring) sprite screen position...
What is variable pixel meaning and what value should it be? I tried value of 1 which makes no sense. Also tried value 100 (pixels per unit) and...
I need to make realistic human movement (3D) using mouse click. 1. Get mouse click point using RaycastAll. 2. Smoothly Slerp to LookRotation. 3....