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It's release time. The game has now left beta and is fully released on the Google Play Store. To go with the release, I managed to learn enough...
Small update today. I've added achievements to the game using Google Play Games Services. Basically each game mode and each difficulty has an...
My banners are still working, although sometimes slow to load. Maybe in OnBannerError you can call LoadBanner again after a delay. So at least it...
Are you having to call Advertisement.Initialize with enablePerPlacmentLoad set true in order for Advertisement.Banner.Load to work?
I have also noticed banner ads have stopped working recently. Thank you for the possible workaround @ap-unity. Hopefully this will resolve behind...
Latest update: I've finally added the new game mode 'Buckets' to the open beta on Google Play You can also try Buckets easy mode demo at Itch.io:...
In addition to the Android open beta on the Google Play Store, I've now released a couple of demo versions of the two main game modes on Itch.io...
New video to show off a new game mode in the works called "Buckets." Video shows a couple of different possible difficulties. Fairly simple...
Thanks for the feedback. Strangely enough, I was concerned that the 'easy' difficulty might be TOO easy rather than too hard. After playing it...
So I'm now at the point that I feel the game is ready enough for an open beta so here it is: Google Play Store Web sign up So now that there is...
New video posted today showing the current state of the other game mode "Pyramid" in the same Expert difficulty with moving parts to make things a...
Release Edit: Download "Wunder Water Games" for Android: Google Play Store Play one of the three game mode demos: OldManAnimal.Itch.io Follow me...
I believe the canvas render mode 'screen space - overlay' is always rendered since it doesn't rely on the camera. If you set the canvas render...
That's not much to go on. You should be able to mess with the buttons while in play mode to see if you can manage to make them visible. Maybe they...
Those steps seem correct to me. If you only have No Function listed then there's something wrong probably with the object assignment. You sure you...
You could fill from 0.5 to 1.0 and have a mask so that only that half of the image shows.
It looks like you've dragged or selected your script directly from your assets to the onclick of the button rather than from the script attached...
Ran into this on some iOS devices and according to some other thread it was related to Metal combined with dynamic sizing for fonts. The...
So in your previous hierarchy that you referenced, am I right to assume the rectangle shape is the black rectangle and you're trying to basically...
Are you trying to make only a circular portion of the rectangle shape show? Or are you trying to hide the circular part of the rectangle? If the...