A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
Hi, We used Handheld.PlayFullScreenMovie to play a video in iOS. However, if the player leaves the app while the video is playing, and then...
Hey, I'm posting this is on the off-chance that somebody else has experience or knowledge to a crash log we have received from Crashlytics. It...
This is great, thanks @a_p_u_r_o
It appears to be working correctly now after deleting the cache and recreating it.
That's interesting, it's definitely not happening for me. I've deleted the cache and I will see if the problem persists after that. When I...
Hey, is there a way to update the current cache without having to delete it and have everything reimport again? Also, is there a way to exclude...
I just reverted back to p1. There isn't a version of 5.5.1 that doesn't have an issue impacting us, but p1 impacts us less. You have these things,...
I can confirm this is also happening in 5.5.1p3. Guess I have to roll back to p1 which also has some blocking issues too :( Report:...
Hey, just wanted to double check here, is it possible to use EgoXProject to remove a value from the generate plist file? Thanks.
Also want to say thanks for providing a solution. Edit: I see it's been fixed in 5.5 patch 2 :)
Hi @Kujo87 Thanks for the code but that doesn't work for me. it just never calls my custom function. I also try to override the memory warning...
Oh cool, thanks for this! :)
It's working now in 5.5.0p1
No worries, thanks anyway :)
Did you ever get this working? I'm having the same issue, where it seems the methods in the subclass of the app controller are never called.
Thanks, this did the job. Unfortunately cannot get the subclass trick to work, aww well.
I am experiencing a crash similar to this also on Unity 5.5.0f3. We don't have the facebook popup, we app switch to facebook instead, but our app...
Hey, I am unable to launch the local AssetBundle Server. It just throws the following error: ArgumentException: Can't find process with ID 12920...
@Shizola It was definitely working in Unity 5.3. I've 5.3 also installed and it works as expected in both the editor and when connected to a device.
Still not working in Unity 5.5.0f3. Very frustrating.