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Got it! I just had to redownload it! I always forget to update things :), thanks for your patience!
Hmm, I don't have that entire scrolling section. Am I supposed to update somewhere? I don't see any windows for updating
Hey there! I was reading this whole conversation, and I'm wondering where it lead to? I don't see 4 checkboxes anywhere in the PDC window
Ohh okay thank you it works! Bummer, was hoping it could take the size that unity compresses it to so it's more convenient if we want to up-rez...
How can I export as an XML file?
I've been having a lot of trouble with the 'Speed' portion of this plugin. The other parts are working well, which is awesome! But the speed ramp...
I hope I'm reading correctly, but I'm not asking about the atlas that gets outputted. But I have an image here to describe what i'm talking about!...
Hmm, I'm wondering, as I add selected objects to my list of things to optimize, how is it choosing the size that the texture is? Next to the...
Is there an example scene that we can access somewhere? Or maybe it's just a simple answer -- I can't find instructions for applying the...
So i've been trying some things out and looking around but I can't seem to find a way to make my distance fog match the shifting TOD. The project...
Oh I don't really have a big scene or anything. It's a very small contained FX ahah so my frame rates are over 60
@FuzzyQuills ugh yes! That looks so good! wow, thanks so much! :O
Nice this worked! But I think the problem now is, what's making it so pixelated? I understand that bloom makes things a bit blurry, but instead...
Hey, Here's the ss of my inspector. This is attached to the camera. Am I missing something here to make the bloom work?
Hey FuzzyQuills! I'm a bit confused. I attached the C# Bloom script and moved around the threshold and amount with with Image Bloom (also tried...