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We have been asked to develop an app that uses all of the screen even on the new Macbooks with a notch. At the moment, there does not appear to be...
@Tautvydas-Zilys Do you know if there is a way to force the game canvas to cover the whole screen in the new Macbooks with a notch at the top of...
Hi - we are trying to develop a full screen app that needs to fill the screen area under the notch. Running 2021.2.11 I can't find a setting to...
New to MonKey - Is it compatible with Unity 2021? I'm running 2021.1.1f1 on a Mac and the MonKey window says "No Commands Found". Typing command...
Hi - here are specifics for the above. As mentioned, scaling to around 75% original size works, but smaller results in a grey texture2d The...
I'm using ResizePro to take a 1920x1080 RGBA32 Texture2d image and scale it down to a thumbnail. However, I am finding that if I scale it to the...
@Madgvox I checked, but the two objects that appear to be getting skipped in the foreach loop are not getting enabled the first time. The second...
Ok. This is a total head scratcher to me. I have the following method in a GameObject... public virtual void Execute() {...
I'd like to add a little info to this issue. I am on MacOS 10.14.3, Unity 2018.3.6f1. My Package Manager sticks at "loading packages..." forever...