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I've found a fix. head to brave://settings/shields/filters At the bottom "Create custom filters" add @@||https://unity3d.com/^$cookie...
Been having this issue for months, it's very frustrating having to try so many different steps just to update unity when unity hub doesn't allow...
Atleast you found the bug faster than I did haha well done.
Great script by the way! :) Also, I'm not sure if its been point out yet but when using Galaxy A70 the resolution changes from 2324 on x to 2400...
've only just found the reason why my player using character controller component was slowing down alot while going through a doorway even though...
Isnt this what your looking for? https://docs.unity3d.com/2018.3/Documentation/ScriptReference/Rect-width.html Gives a width float variable...
In DoorsLockManager using System.Collections; using System.Collections.Generic; using UnityEngine; public class DoorsLockManager : MonoBehaviour...
In the project tab create a folder in the assets folder called prefab then drag and drop the game object from the game hierarchy into the prefab...
It's hard to understand what exactly is going on as I can't see the whole scripts, for example. Why is lockStateRealTime bool made? Because it...
Instead of making a copy of the current game object, before you press play make a prefab of the game object and instantiate the game object....
That's a great way to learn fast by not doing things completely correct because there is always more than one way to do things while creating a...
Looking at video I would create an empty game object called GameManager then create a new script on the GameManager object called gameManager or...
I think there could be an external force causing the jitter because I can't see anything in this code that would cause jitteriness. Maybe physics...
I've managed to fix this myself after a little change in the walk function for screenpointtoray ( .position ) if anyone is interested here is the...
I agree somewhat with this but then again its still a matter of personal opinion when naming variables its just a matter of understanding them for...
Hello all :) Im in need of some help to improve my player control system if you could take the time to read and give some me some improvements or...