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@samuel-levine were you able to implement this fix by changing the Amplitude source code (such as AmplitudeLib.jslib), or did you have to make...
I found out the issue (or at least I'm pretty sure) So my company's card info expired and our Unity Pro subscription failed to renew. I didn't...
Thanks, but I don't think that the issue I'm seeing fits into any of those categories unfortunately.
I have a list of projects which range in Unity versions (2019.4.26, 2021.3.8, 2022.2.0) and only my 2022.2.0 is opening as of yesterday. When I...
FIX: I believe the issue was solved by first bringing in the file as a UnityWebRequest and then using DownloadHandlerAssetBundle.GetContent() to...
As the title explains, I'm trying to set a variable using the AssetBundle.LoadFromFile() method and am encountering the error 'Unable to open...