A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
Okay, but from what I've found it's Mecanim rag dolls. When you say "set up RigidBodies and joints", I assumed that is how it would be done, but...
From some researching, I'm learning that possibly I could replace two bones with two RigidBodies? How would I do this with the script? (If this is...
I have a character with an animated rig/armature. It's not Mecanim, I'm using Legacy. The body, arms, legs, and head are animated. I want to take...
I would like to find a proper free shatter script, or even just the source code.
Mac uses the equivalent of a dll called a Bundle as of XCode 4.
Support this:...
Where can I get this script? I see no working link...
I'll try that. Thank you very much for the response. Quick question. Has : animation.Play("blah") been deprecated or something? because I have...
I added animate to Legacy, since Mecanim was not a listed choice. However, my animations are still not playing in game, and I keep getting the...
How do you switch to Mecanim? The Legacy system allows control of angles though, I might want that…
4 Errors: 1) The AnimationClip 'WalkBackwards_001' used by the Animation component 'First Person Controller' must be marked as Legacy. 2) Default...
now I have set up the animation window, I dragged the animation into it, and set it as a transition from "any". the animation now plays once every...
and again there is a space between function and walk, clipboard didn't copy it, don't know why
and my walk animation function is this: functionwalkAnimation(){ animation.CrossFade("WalkBackwards_001"); } don't worry about the fact it's...
Ok, here is my EXACT error: I keep getting this error when trying to script the animation: MissingComponentException: There is no 'Animation'...
Okay, I think I may have found the error. My gravity was set way too high, and Unity could not calculate the force fast enough to create the...
I just tried the scripting like that, and it doesn't work, I get the same error. What should I be doing/checking in the inspector?
privatevarmoveDirection is actually private var moveDirection in the script. Don't know why, but clipboard pasted it differently
I have searched Unity and found this jumping script, which is spectacular: (keep reading after script) varspeed : float = 6.0; varjumpSpeed :...