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I'm getting this error after updating from Unity 2021 to Unity 2022. I have the latest package and updated VS and tried pragma...
Quick follow up. Changing the render queue to "From Shader" and then turning the depth texture back on seems to have fixed the issue. Although the...
Having an issue with Azure Sky Fog and the water in URP. After activating the plugin, and adding the sky to the scene, the water turns white and...
I did have MapMagic scaling the trees a bit using the Adjuster Node. I removed that and the bug persisted. I have narrowed this down though and...
Yup, that was it. I had some nodes not pointing to anything. Thank you!
Getting multiples of this error and the warning below it whenever I make a build... Draw Generator MapMagic.Nodes.ObjectsGenerators.ObjectsOutput...
Did another test using the Prefab Manager and with the map and trees already loaded and everything worked fine. So this seems specifically related...
I'm having an issue with objects blinking in and out of view while turning the camera or moving around. I made a quick video of it. I am using Map...
Is there a way to force objects to not spawn near or in the same place as other objects if they are in different groups? For example, I have a...
This is exactly what I was looking for, thank you! One thing I am seeing though is that the event seems to occur twice for each tile when they...
I think my question may have gotten lost in the many posts that followed it, so asking it a bit differently here: I'm trying to edit the objects...
I'm not sure what changed or if it never worked, but my draft terrains are no longer drawing trees, objects, or objects. I have the drafts set to...
Makes sense about the first two errors, I was able to work around those by adding some additional code to the GPUI scripts to account for the...
Hello! Making those changes didn't work. The tree still appears when I walk to its position. Also, I switched over to using MapMagic2 and the...
That's perfect, thank you!
Been playing around with MapMagic2 for a while now and really enjoying. I have some questions that I am hoping someone can answer for me. I want...
So this does cause problems after all as it renders the modificationcollider unable to interact with anything. Is there a way to safely ensure...
Understood, re-initializing should work. I did run into an issue last night that I am not sure how to solve. I have a building that has the...
I'm sure I am missing something obvious, but I am trying to get trees to only spawn at a certain height or higher and can't figure out which...
That makes sense regarding the maps. I'm trying to create a map that is 25x25 but doesn't extend beyond that. Is there a way to have mapmagic...