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Hey! I have a problem i am new with cinemachine so i dont know how to do it so if u hold right click it would only rotate the freelook around my...
i got this script using System.Collections; using System.Collections.Generic; using UnityEngine; public class Spawner : MonoBehaviour {...
so with those floats it could swim sometimes faster or slower and less and its 3d
Hi i got an problem im making an moving shark and it uses speed lenght and rotation and i wanna make it so when the Swim function is called it...
Thank u both so much <3
Hi i have this script using System.Collections; using System.Collections.Generic; using UnityEngine; public class DragRigidbody : MonoBehaviour {...
it started to work when i changed the timertim = timertim2 to timertim = 3f;
Hey! Im making a platformer and i want to make a moving platform. I know how to do it with animations, but i have to do an animation for every...
Hi! I have 2 objects with the same script and when i set an bool to true it sets both of the objects bools to true is there an way so that the...
I really got no clue what to do
so If Transform y level is below -5.05 it would do something pretty easy probably
Its the right one and it still doesnt work last time it didnt work i just did something random and messed with stuff and it started working so im...
So the problem appears to be that the rb,velocity doesnt work the localScale works but the velocity doesnt it works in different scenes and yes i...
wait sorry i meant they are active both
The Void Update() works just like start and idk why it seems to work if i put the if (ButtonPressedR = true) { Debug.Log("Works"); } it works...
Hey! I got this problem that i have this script and it should detect when i press an UI and then it activates the buttonPressedR and it works in...
also i got 3 errors about vector3
using System.Collections; using System.Collections.Generic; using UnityEngine; public class MouseLookAt : MonoBehaviour { void Update()...