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Hi guys, In my project, I use the "XR Simple Interactable" on some of my game objects to detect when the XR ray is pointing at them. I have a...
Hi guys, I'm building a sports game and I have the following settings and reqs: I have idle/walk/run animations for the players The animation...
Follow-up question on this issue: Does the rigidbody component need to be on the same level as the colliders? My parent object of the character...
Hi there! I've been experiencing some really weird behavior, and I could really use some help here :( Context: I have a character that "runs"...
Hi @MelvMay , I tried what you said (although I tried it before) and nothing changed. I position one camera to look on the opposite direction of...
Hi guys! I'm pretty new to unity and trying to build a sports app, but I encountered a bizarre behavior and really hope someone can point me to...