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Don't worry.. I understand how the database works.. but my one lingering question was: I am guessing for each item I would create a prefab...
hmm maybe ill just bite the bullet and have a ton of bools
hmm, so if you have a lot of abilitys i guess that could get really long creating an item each time, but i guess it would be better
would it be is simple as ItemClass.weaponAtri.Water,Fire
Hey Guess, For my game I have a class with an Enum in it, Depending on what enum is selected it gives the weapon different attributes. What I am...
just didn't know if there was something more detailed, I haven't been able to find something.. I saw that already No need to be a condescending...
Hey guys, Does anyone out there know of a GOOD dictionary tutorial. I am trying to create an inventory and other things with dictionarys and just...
Hey Guys, I have a base sprite with a lot of animations for my game. In my game there are a TON of weapons as well. It sounds a little crazy to...
Hey Guys, I am working on creating a 3D game with unity using 2D sprites as some of my players. I have them automatically "billboarding" towards...
Hey Guys, I am working on building a simple inventory system I made an item class: public class GameItem { var ItemName : String; var...
Hey Guys, me and a few other developers are trying out a new game sort of style, basically like don't starve where the player is on a 3d map but...