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Yes, it was that one :)
It would be interesting to see your setup in both cases. For me there was a noticeable performance increase when I changed from 1 canvas to 2 or 3...
There is something else yet to try , another Android device. :S
Above solution works perfectly. Writing the question made me realise how easy the solution was. ^^
In my case it only works if I launch Unity with the android device previously connected to the pc. If I connect it when Unity is already running...
Haven´t noticed anything in respect to playtime. But in regard to the issue with VS I´m experiencing it too. Blamed my computer for getting old,...
I guess I could get the closest node to my right click as long as it is within x distance. Or is there another way?
Hi, The title is self-explanatory, I´m trying to create a custom editor for a graph in the scene view as in the following image: [ATTACH] The...
When _bIsWallJumping == true you are no longer "WALL_SLIDING"" so you should exit that state. For instance: case _tPlayerState.WALL_SLIDING:...
Where do you call "handleWallJump"?
We planned to use Ferr2D for our upcoming project. But as this is finally available (been waiting since 2015) as non-beta we will give it a try....
That´s is a huge chunk of code :rolleyes: I would have to study the differents classes and how do they work, but I have little time available....
That is strange. Could you provide the piece of code?
Hmm I am no expert in this matter so take what I say with a grain of salt. I would interpolate each node height value with the ones that are...
It´s a post from 3 years ago. Furthermore, what you posted is the same + an OnTriggerEnter2D that has nothing to do with what OP asked. Perhaps...
Joystick Vector.normalized * bounds + Player Position = crosshair position.
Yes we can help you, and it is actually an easy script. But please provide your attempt before requesting something, the best way to learn is...
If I can recall correctly most of the 2D features of Unity were not available in 3.x. 2D colliders did not exist for sure, and perhaps sprites...
I would recommend the highest resolution possible (if it's not pixel art). Why? Because you can always scale it down without losing quality,...
If it's for the company and the company earns >100.000 but <200.000 then plus. If it earns + than 200.000 then pro. If it is for your bachelor's...