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@dansav: uWebKit uses the standard UIWebView class on iOS, there should be no issues with approval as we don't use any private API calls, etc. We...
We requested that uWebKit be removed from the asset store, 6 months ago, as the asset store policies do not allow product evaluation. This was...
@rudolfwm: uWebKit currently supports the OSX, Windows, Windows 64 bit, and iOS targets. It is by far most licensed for standalone desktop...
Hello, Modern web browsers, such as Safari, Chrome, and IE, run web content in a separate process. This maintains the integrity of the main...
We've released uWebKit 1.4 beta It is available via this website: http://mythoslabs.com/uwebkit/trial [img] - Mythos Labs Check out uWebKit!
Hi aengys, I'm glad to hear you were able to change the material to customize the color of the cloud particles to suit your project's needs....
Hi aengys, You should be able to modify the cloud colors by adjusting the texture map, or applying a different material. Fog settings are...
Alert messages are top level modal windows and are not supported (or very good style). You can use Javascript to open a popup window which...
uWebKit 1.3 is now available for download: http://mythoslabs.com/uwebkit/trial Features: * Updated the version of WebKit. There are numerous...
Hello Yann, Mouse text selection has been added to uWebKit 1.3 beta 3...
It sounds like Windows build settings are set for cross platform deployment. There is a known Unity issue that when cross platform deploys are...
Thanks for the clarification Caitlyn, just to reiterate as per our correspondence this makes perfect sense. For others, uWebKit in the Asset...
We understand the vision for the Asset Store and why the policy exists. This makes perfect sense and we like the Asset Store, in fact, our Storm...
Hello, uWebKit has been available since Novemeber. We have many licensees of both uWebKit Standard and uWebKit Pro. Our site is clear on the...
Hello, uWebKit 1.2 is now available for download: http://mythoslabs.com/uwebkit/trial The release features JavaScript popup windows (Pro),...
@fineman: On iOS, the web page is cached to a texture upon load. 3D web surfaces are not interactive on the device. 2D surfaces are fully...
Hi Cygnus, Let me see if I can help resolve this problem. * Load a cloud Prefab. (I will use Clouds Medium for this example) * Click on the...
Hi Moria, Yes, both the rain and snow have collision to stop raining/snowing inside buildings. Included with Storm Effects is a readme.txt file...
@BigSky: Yes, the web content can be used in 2D and 3D contexts. Texture2D, GUITexture, and Unity GUI uses are all supported. @gregorypierce:...
Hi 24pfilms, Thanks for purchasing and the kind words. It pleases us to hear you are liking Storm Effects. In regards to your question about...