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Thank you for the prompt and accurate response, the OVR class edit / workaround also works for me on 2017.2.
Hi greggtwep16, I purchased the asset and am happy so far but I'm consisstantly running into an issue where on my GearVR after a few sample scene...
Great thank you
Hi greggtwep16 Does easy-input-for-gearvr support the GearVR motion controller with Unity uGUI? I'm specifically looking for a laser-pointer...
+1 for option to use custom template during cloudbuild. Ours has a custom loading script and expands the canvas to full screen.
Thanks this worked for me. I had to manually bump targetSdkVersion in both AndroidManifest.xml and AndroidManifest-Cardboard.xml from 22 to 24....
Hi there, I have the SImple People pack (which I am loving). However I just upgraded from Unity 5.4 to 5.5.0f3 and the character animations no...
Thanks this actually works!
Can confirm that disabling the Water script in the WaterProDaytime GameObject allows me to select objects in the scene editor again.
Hi, I'm also having an issue building for Oculus. The Cloud Build completes but with this warning: [Unity] Couldn't open...
Thanks for posting this code folks, I can confirm it works for InputField navigation in WebGL builds (5.2.2). This is the version I am using, it...
This helped me too, thx bud
Litterally days lost wondering why right analog worked in Unity editor / Remote but not when I deployed the apk. This was the key. THANK YOU
Changing the layout worked for me too, thank you.