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I don't use Create Visual Studio Solution. I'm on Mono Scripting backend. I attached the folder with all settings assets.
I'm posting this here for the archives: I ran into an issue where on a specific machine, one of our apps built with Cloud build, would...
Thanks for this Andrey, Here is a slightly modified version that works for me when I directly copy and paste it into a new .shader file Shader...
Ah, yes, that makes sense. Thanks for the tip!
Hi @EnoxSoftware (and for the googlers), A point of feedback: currently when directly instantiating a Mat on declaration as a member, a built...
When searching for a way to load another standard cursor already included n the OS, I ended up with this: public enum WindowsCursor...
Hi all, thanks for the examples. I wrapped this into an async UdpConnection class (below) that I found intuitive to use, perhaps it is of use to...
Hi EbowGB, Which Unity plugin were you using to play back your Bink video? Best, Mattijs
Great!
Aha! After looking around a bit it looks like the only way to get there from the home page is to scroll to the bottom of the page, click on the...
Ah, yes. I couldn't find a way to post to the issue tracker, but I added it as Feedback now.
When building for Android, there is a typo in the attached screen:[ATTACH]
Thanks Rasmus! For the unity docs team: I suggest adding this information to the document.
This link http://docs.unity3d.com/Manual/android-OBBsupport.html says there is a OBB support option "Under _Player Settings". I can't find this...
Well there has been a bug report (http://issuetracker.unity3d.com/issues/scrolling-doesnt-work-with-apple-mighy-mouse-a1152) for this for almost a...