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Hi Carlos, I just noticed that, with the current version, the NearTex works again. Thank you very much!
You can choose one of many formats. JSON, YAML, XML... Those are data structures where you can put in the (serializable/serialized) data that you...
Hi @bonniespace080, I recommend learning about how to save serialized data in general, then applying this to the SgtPosition. Here are some...
Hi, I just wanted to remind you to please take a look after the NearTex not working in Builds. You should've received a simple example scene via...
@TheGonzoGamer How about recording the planet (incl. atmo), make a lower resolution (animated?) icon for it and, yeah, spawn the real thing when...
Hi Carlos, This is about SgtStarfieldNearTex. I use SgtStarfieldSpiral with the material "Starfield+PowerRGB+NearFade" and it has a...
Hey man, thanks for responding so quickly! After experimenting some more, I found a way to achieve the look and I thought of this only after your...
Hi Carlos, hope you are doing well! I want to hide a space station inside an nebula (as scientifically inaccurate as that would be). How do I...
Now that this is mentioned... A Dyson Sphere (with doors / openings to space) would be one hell of a feature. As well as broken Planets or with...
Hi Darkcoder, I got a spiralGalaxy working where every star that is visible from far away is a visitable sun. I combined it with a simple planet...
I understand your description like this: Object (A) is near the player, and replaced it's starfield with billboards. A would be lvl 5. These...
Thank you for pointing that out! Gratulations on the released game!
Dear Darkcoder, thank you for this in depth explanation! Although other questions arise. Thought 1: Is there a solution to make the visual...
I try to achieve a "galaxy" as well. The lowest-cost visual I am aware of, which can be set to a specific sgtPosition is the billboard. So this...
Hey all, today, I got a (for me) big issue sorted (many thanks to Darkcoder), and I had the urge to make a short video of some now working...
Dear guavaman, thank you very much for your quick and thorough response!! It was spot on in both cases. In case of the axis values and the...
Hey, thank you for this in depth answer and congratz on your result! I think this is amazing! Actually, I found that...
Hi guavaman, you seem to be rather busy here, so I really tried to do the proper research. But I am stuck and would greatly appreciate your help....
Hi iv2b, I have a similar problem. Did you figure out a way to get the worldpoint which takes the fov into account? Or do you have another...
Hi Darkcoder, congratz on putting out version 4! New features I just discovered and really like are e.g. Jovian flow, ocean waves and floating...