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In some cases it can get close but I don't know about a lot of the time. I've had reason to use a triangle rasterizer that I initially kept in C#...
Modern game engines use a variety of memory allocators, some even use a form of mark-and-sweep garbage collection but that's mostly reserved for...
You and others can feel that way. It's not invalid, you guys are what make Unity great. Still, it is a publicly traded company now, and all...
I was referring to posters like lastprogrammer and others that seemed to take joy from people expressing their concerns. I did not want to quote...
I've been expressing frustrations with UT since the layoffs in the wake of a merger, but none of these are ever targeted towards you or any...
It wouldn't hurt us either, we expect the costs to be minimal if we were made to pay them. Our issue is them insinuating that they can...
We'll be fine, I've worked on game engines for most of my career.
I've been in the industry for 10 years. I've shipped three titles with Unity on top of the eight titles I've shipped. I've worked with contractors...
None of this assuages my concerns on how UT will modify the terms of our agreement on the whims of your executive team.
People jumping ship is as important feedback as any other post in this thread. In fact, its probably the only feedback that matters to them. How...
I don't think so? If they're so wildly misinformed, it is because the only information they have to work with was this initial announcement, which...
Then what point are you trying to make here? You're going up and down on this thread, swearing that this cannot be easily exploited, even in the...
They've changed their licensing terms, telling people that it is retroactive when they've said before that we can use the same terms we've started...
They fired someone complaining about a C suite that suggested folks to just "get another apartment" in San Francisco to deal with the commute. In...
Adding my voice to the choir. This is a stupendously stupid decision and what's even more frustrating is that they don't even know the answers to...
I know I'm coming off as abrasive, but that's why the target of my ire has been at the executive team. I've been increasingly agitated every time...
The idea that I felt Unity 5 was the point where quality started to decline, which was released in 2015? Seems like it cements my point further...
Obviously. UT had decent investors then that understood the product, and we're clearly not at that point now.
The Unity engine is a sinking ship, and all lines that trace to its demise runs all the way to the moment UT went public. It's obvious the...
You can use the OnAnimatorMove callback to apply the root motion yourself; you can use the deltaPosition and deltaRotation properties on the...