A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
mmm 2017.3.0f3, that would be it then! thanks
I'm looking to download this version but the package I download (even after clearing out the old package from users\user\AppData) seems to be the...
Hi all, Running into some issues with shader node previews. I'm getting results that are completely divergent from what the node previews seem to...
Looks like some of them at least are that that you might not have suitable fallback shaders set up in your shader settings. Some of these might...
Does Unity with an empty project/scene crash all the time or only when you are working on your project? If it's the latter it's probably something...
Turbulence vector fields are listed as one of the features of TC particles but I don't really have any knowledge of how they work. Perhaps...
Yes and no. I've got it working fine with a DK2 on the oculus 0.6.0.1 runtime in unity 4.5.5f1 using the now legacy unity integration. As for...
They seem to be for me, still testing, but the particles seem to render fine in the editor and also standalone builds. I don't think I ever ended...
I'm glad to see that development hasn't dropped of the face of the earth, and there are some pretty amazing implementations here! Haven't...
Yeah, I'm involved in Oculus development, so let me know if you get any answers regarding this. Also wondering if there's going to be any more...
would you mind me asking about the code that you used for this? I'm working on some similar stuff and facing the same problem.
Ahah, ok, thanks for the reply. I haven't had time to check the patched version yet, though I should be fine to work with that. Thanks for the...
Small question that a few here could probably answer, particle playground doesn't happen to support mesh particles does it? (particles displayed...
Thanks a lot for getting back to me on that. I ended up picking up a copy of TCparticles and I'm pretty impressed. I'm really looking forward to...
Did you ever manage to figure out the faked directional lighting on the particles? I'm pretty interested in something like this (while still...