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I hope they can fix it! Keep us posted :D
I know it's an ugly solution, you could also use rpc's or shared memory, better but still ugly.. Btw i'm using a FileStream and a StreamReader...
Same problem here.. I also tried to use the wiimote in windows using the wiimoteLib, i also got an invalid handle to the wiimote. Which is...
Hello, I've got almost the same problem. When i create an object with an animation and place it in unity, when i hit play it jumps back to...