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I'm encountering the same problem and don't understand why Unity hasn't fixed it yet. I've been a solo developer working on my game for 5 years,...
Same problem here! I cannot work today :/
So nobody is having this problem? I have sent a bug report (CASE IN-50880), but nobody has said anything, even when this bug happens always so it...
I don't know if your bug is different that mine, but for me, problems with canvas position were already fixed. I don't remember the exact version,...
I'm using last Unity 2022.3.7 LTS, and I have started to see these tearing issues (lines between tiles) in Editor. Fortunately, it doesn't happens...
Or perhaps next week... I don't know, last updates have been released weekly every Thursday.
I think 2022.3.5f1 should land soon (10-12 hours)
Same problem with 2022.3.4 "LTS" :/
Same problem here, using a LTS version :/
Same problem here using Unity 2022.3.4
I'm afraid that GUIDs bug is still there. I have changed a value of a list component of a prefab, and everything has been changed, doing the...
yes, the issue with GUIDs looks fixed, but now I'm getting a new bug related with Canvas changing size / position after update to 2022.3.3f1 :/
@Mads-Nyholm have you been able to repro it? It is happening to me when I do the following steps: 1) Build a new version (no problems, Unity...
Yes @Mads-Nyholm It happens with the same repro project I sent. It happens randomly when building Windows version (IL2CPP). But it is very...
@Mads-Nyholm what Unity version has the bug fixed? I am using 2022.3.0 LTS, and I have been able to do 2-3 builds without issues, but now I have...
Wow! That's such wonderful news! This bug was a real nightmare. Thank you so much for the swift solution, @Mads-Nyholm.
@Mads-Nyholm, so far, I've consistently been able to reproduce this issue in my current state. Whenever I build a new IL2CPP Windows version in...
It has started to happens to me with Unity 2022.2.20... I have been working with Unity 2022.2 versions from the beginning without issues (4-5...
I opened a bug report, and this bug has been confirmed by Unity team. It is the answer: Hi, We successfully reproduced this issue. It will be...
So nobody of Unity team can say if it is a known bug, you are working on it, or anything else?