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No problem! We all start somewhere.
float score; //this was the issue. It can't be defined in the start method and exist outside of start. You define it outside of the methods as a...
I think it's wanting you to use the typing , ScoreTracker, instead of the name of the object. Although if you don't mind doing the little extra...
I would Google cookie clicker tutorials and follow them. You'll get an idea for how these scripts work that way. And if you're completely new, I...
The amount of entitlement and whining I've seen recently in the forums is astounding. You're attempting to berate the people helping you....
I googled low poly werewolf model and got tons of hits. Several even being free downloads from Sketch fab. Your laziness and overall attitude are...
For anyone else who comes across this in the future, it was because control scheme selection doesn't copy over when copying action maps. I took...
As the title says, I have an issue with the PlayerInput component and using an Event System for UI elements. Things I have attempted as a fix-...
The first update in awhile, and one that means I'm close to ready for release! I've updated the video from the proof of concept to the actual...
Why in the world are you not using Cinemachine for this? I think normalized time is what you're looking for to play a specific frame. Again...
Happy to see you got it working!
How do you handle playing the attack animations? For me, I normally add a type of buffer for button presses. I queue up at least 1 attacks based...
I thankfully ran into some free time today and had a random spark of creativity and worked on a new tool for Musou Engine. Specifically for...
No Discord server yet, but the idea has been there for a bit :D
Hey there! Sorry for the late reply, I spent my holidays sick and sleeping when I can. Still a little sick but getting better. To answer your...
I also just want to chime in that I normally do add listener and remove listener in your OnEnable and OnDisable functions respectively. The...
[MEDIA]
Do you have a secondary camera set up in scene anywhere? I only ask because your skybox is also gone in the game view and normally, for me, it's...
Are you using an older version of ECM2? Last I remember the namespace was just EasyCharacterMovement. using EasyCharacterMovement;
This is in my experience as a long time ECM user. For 2D (sprites and 2D physics), I'm unsure if this will work for you. For 2.5D (3D models in a...