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Thanks to Stephen for kicking this thread off. VisionPro is going to be incredible. There is a simulator for the RealityKit Swift UI part...
Portability is a good idea. +1 for that.
Thanks for your reply :)
Just to repost what I have said on the deprecation thread. Our opinion should count as we developed one of the first successful Android...
thanks for the advice and replying I think 3 is really just the same as a double rewrite. HLAPI support is confusing. One moment it's in, then its...
My honest answer is that's a big disappointment (No offence to your team, thanks for communicating) I again call for someone senior in Unity to...
Thanks that's good to know someone else is using Legacy with 2017.4 LTS successfully. Perhaps that's the answer but I do need ecs for a new...
Just to set the tone of my previous post. Lets keep this calm and not a finger pointing exercise. What's important is the path forward. This is a...
No we are using legacy due to UNET being a disaster. I think that's a known fact. So what do we do? Rewrite our code to llapi? Please advise....
Hmmm. This is not a great situation. Well done Unity devs for raising this important issue. Again and again and again. Too many times. Today we...
Sorry. I've only just found this. Thank you :-)
Update: This afternoon the deadbotz search term was restored after a week of battling. I thank Google for this but wish that the process had been...
It's quite scary when suddenly the normal search terms don't get your apps. I couldn't believe it at first. I then clicked on an external link...
Hi Murgilod, Thanks for your reply. Also try deadbotz 0 or deadbotz dijijk. Go ahead try that. Then you will get the apps. Yes it is very weird....
I wanted to let people know there is a new problem for us to deal with. Last Sunday our company name was deleted from Google Play along with all...
Also to prove I like to point out good stuff as well. Firebase have listened about realtime data. After running the API json test I can see a...
Okay its my own post and its relevant so I'm raising this from the dead. Another bug now in Firebase Analytics which is because of metadata tags...
Thanks Alkis for your reply. Thats helpful. By this do you mean the gamma vs linear color space or more the linear calculations for the lights...
BTW Still wondering why there is no real official unity mobile shaders for forward but I haven't been keeping up with this latest stuff....
Cool. We're interested. When you say vanilla do you meant forward rendering? Also are you using your own custom shaders or legacy? Perhaps it...