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Thanks for the answer. I did post a question on that forum too but took a while to get a response. Indeed, it seems it's not possible to edit...
Not sure if this is the right section, or even forum, to ask this in, so correct me if I'm wrong. I just needed some help in case anyone is...
Alright, thanks for the update. Just for the record, I tried this on 4 machines, 2 PCs and 2 laptops. The same thing happened on all. They all had...
Ah, thanks. This saved me hours of trying to debug it. Unfortunate though.
Not sure if this is a bug or if I'm doing something wrong but currently in my project, since I've set it up with URP 2D, no skyboxes show anymore....
Got it. I created a bool that is set to true on start and false when the player presses E, then start a coroutine that waits a few seconds before...
Ok, that does work, but I am still getting multiple triggers if the player presses E several times. Any idea what's causing that or how to fix it?
Because I didn't know of it :oops: Would it work if I just put it on line 8 like this: { GameObject candleTextClone = Instantiate(candleText)...
I found some time to get back to testing this. So I'm currently instantiating the text prefab by simply using Instantiate(textPrefab). I had a...
Update: It's all working now. Only the necessary files and folders are being tracked on Git and the project opens without any errors. Thanks for...
And of course, as I've just found out, there is no straightforward way to delete a directory from GitLab. Using the Web IDE to delete a folder...
It seems Library and Temp are tracked on my git... Yeah my .gitignore is not configured for Unity projects specifically it seems. I cannot recall...
I am getting this error whenever I try to open my project: [ATTACH] First time happening. Did some googling and some suggestions were to make...
Thank you very much for the advice! I've encountered yet another problem now preventing me from even opening my project but I'll start another...
Update: I found another backup on external HDD that had the right version and everything is thankfully ok again. I modified .gitignore to not...
I searched for the missing GUIDs on my local device and I couldn't find any .prefab.meta matches but I found matches in Library/metadata. Each...
Yes. After I make any local changes to the project I push all commits to repository. I've never had a problem with this until today. I haven't...
I'm getting critical errors and I have a project due very soon, so it's an urgent request for help, if anyone has any knowledge on this. I can't...
Any update on this?
I see. I'm a beginner, so I don't know too much about the exact terminology for everything. I will try to Google more about what instantiate is...