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Hi there and thanks so much for your asset. It has been working wonderful for us in URP. I am trying to recreate your monitor from the examples...
Hi all, Recently I was asked to optimize my released game on the Switch for WebGL. The target was a build smaller then 10MB and I started at a...
Hi all! I have been making games for over 10 years. Starting out in the modding scene, I entered the game industry as a game and level designer...
Hi there! I have a tilemap that uses a Composite Collider 2D in combination with a Tilemap Collider 2D. My Composite Collider 2D has a few...
Hiya @Eric5h5! Quick little question: We have our own level editor / tile system and format. However our system takes up a lot of performance so...
hi _monoflow! Quick question here: is it possible to detect what IP sent the OSC message Unity receives? We want to know this because we want to...
Hi _monoflow, Do you know any solutions for our problem? We are sending through a lot of data from OpenFrameworks to Unity. UniOsc just stops...
Thanks for the fast reply!
Hi! I was just trying out this package with some mech models. I have tank movement already working (turret rotates while the base does the...
Correct! Photon offers this as Photon Turnbased, so does services like Google Play. But as far as I know UNET only supports realtime connections...
Hi devs! Did some searching through the web, could'nt find anything about async multiplayer support with UNET. In the multiplayer overview I...
Hiya Tycho, Lovely asset, just bought it. Any ETA on Unity 5 version?