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Hey guys, I don't really know if this is the right place, but this thing is driving me nuts [Generator] public class GetComponentGenerator :...
Thanks @eizenhorn, I didn't have the time but I'm gonna check the baking systems out tomorrow
Hi, I might have some answers, But I suggest you to wait for others for more replies since I'm learning too ATM Yes, i believe you can, you just...
I've been searching the scripting API to see If I can access the enableable components from baker, while I can add those components to the Entity,...
hey @Alex-Thibodeau thanks for replying how can I do that? I've actually never done that before
The Above thing (clicking on a gameobject then crashing) happens when In a subscene some gameobject is ticked as non-selectable (for editing) then...
Been facing this issue after creating a script, it got severe to the point clicking on a gameobject would trigger this, removed plastic SCM gonna...
Thought this was a bug related to unity 2022.2 but I experience this issue only with entities package...
Been creating my scripts in visual studio, but oh no this error occurs when I click a gameobject in the scene just with another module......
Did some more testing, it seems that this gets affected when entities packages are present in the project, created 10+ scripts in a totally empty...
I've been experiencing this bug When I switched to 2022.2.0b8+ for trying out the new Entities package, posted there as well trying here so maybe...
Been following the Entities tutorial, after a while every time I create a new script this happens: [ATTACH] and it goes on and on endlessly...
One question regarding IConvertGameObjectToEntity is that deprecated as well? I see no mention of its deprecation in the docs EDIT: My bad, it...