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Hello everyone! Could you confirm that the Creator Program is working today? Faced the following problems when trying to upload the game to the...
It is necessary to be able to compress textures for the WebGL build that ProBuilder uses. Like other textures. [IMG] Because their size is too...
You may delete "GameObject". Use simple "instance = FindObjectOfType<T>();"
Same problem since 2014. Looking for anwser now in 2016 and can't find it. At start, Wheels have "handbrake stuck mode", and if u want to use...
Without comression i have lightmap size ~20mb. How to disable "Compression difference"?
Good day! Just want to apologize for my English. (This is an automatic translator, which I will correct). When I baked shadows in a new Unity...
Same thing.
Hello! Can i use this physic's extension for small Physic's Based game for Mobile platforms, such as Android and iOS. Or this is only for Cuda PC...
But if i make like this: void Update () if(Physics.Raycast(ray1, out r_Hit1, 1.2f) == true || Physics.Raycast(ray2, out r_Hit2, 1.2f) == true) {...
Thx, i try this method later. I have one more question. How play sound only once at this function? void Update ()...
Hello guys! Tell me plz, how to stop or mute only one SFX?