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Hi, I just saw this reply now, thanks @jukka_j . I should have mentioned that I was able to get this successfully working on our CDN (Cloudflare)....
We are working on synchronous multiplayer games, and we share a lot of code between a headless C# server and the client. It would be great if...
A note from the future. I have made progress on this. Here are some notes: The wasm decoding failed expected magic word stuff. All *decompressed*...
Hi @Marco-Trivellato , We're about to launch a webgl game, and we more or less successfully upgraded to Unity2019.1b5. We are having similar...
We are very close to using 2019.1 in production for a webgl build. The only thing holding me back is figuring out what's really stopping webgl...
I'm looking something similar. Check out this code: http://fa-games.de/2016/03/17/unity-webgl-javascript-interaction/ Note that they use...
Hello WebGL experts, We've got a Unity game with a WebGL export. Currently running Unity 2018.2.12f1 with the WebGL WebAssembly export....
@Marco-Trivellato OK, the bug report is submitted. I haven't been able to come up with a minimal repro yet. Hopefully, it will be possible to...
Hi Marco, Thanks for answering! I was trying to create a minimal repro case for the bug report, but so far no luck in getting it to crash with...
OK More information is that 2017.3.1f1 doesn't seem to have this stacktrace/ bug, after play for quite a while. However I did run into a...
The problem is actually in the latest Unity 2018.1b10 beta... and only on Chrome. So it's even more painful. Right now I'm reverting back to...
Hey @AlexHell, I'm not sure it's about reaching the memory limit (though it's possible I suppose). Theoretically, you'll get a javascript popup...
Some further information is that it seems to crash with almost the exact same stack trace at other locations in our code that perform memory...
I was also informed that this might also be a problem with memory fragmentation? Would memory fragmentation manifest itself like this?...
Have you considered using a backend as a service like Gamesparks or Playfab?
Hello, I'm looking for help trying to track down an uncaught abort in a WebGL (both the asm.ji and WebAssembly builds). The browser we were...
I also ran into this error on two builds. It's complaining about: [Unity] Shader compiler: internal error compiling shader snippet type=0...
I just got this working and at first had the same problem with the "unknown name" @bantherewind you might be copying the text that shows the...
I'm running into a bug in 5.3 with onPointerEnter as well. Though mine seems to be firing an onPointerEnter *after* an onPointerUp event, so my...
I ran into the same error in 5.3 as well. Here's the error in the console: Exception:...