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Thanks, I will try this :P Best regards.
Hi in MegaGrab I turn on the secuence. run ok. But I need change name file format in the secuence. I need set not to date, only to number...
Hola LaneMax. I am circular gravity user, and need use your assert with "interactive cloth". How can I get atracted with a circular gravity ? I am...
No. The collision in mac is on and running ok. AND in mac render is high 80 FPS. IN PC the collision in PC is on and running slow. In PC...
The URL is no running in mac. I wish explain this but I erased because my english words was very "imbecil" :) The program no write none error. The...
Hi, Graham. Sorry my bad english. Now I am switch and de-switch self-collision in windows. This is the problem. In mac it is ON, no problem, go...
I had in pc wind 8.1 pro unity is 4.5.1f3
Hi Graham. I am not shure of this within unity. I had activated the directx11 in player setting. I run unity plugin from...
Hi Steffan. Some questions. (sorry my bad english) 1 - can use in runtime text ? input keyboard, by example. 2 - each letter can be gameobject...
Hello everyone. I am a novice user. artist. Performance Problem 78 FPS (MAC OSX 64) to 1.4 FPS (8.1 PRO 64) I'm working on a mac osx. 1xCPU...
Hi nassos, I had buyed a nvidia 770 to run particle in directx11. How can I run your particle in card ? Thanks.
Hi nasos, I am now using your module :) It is a lot of thinks into the assert ! demasiado !
Thanks Nasos for the info. My question about the flocking, flocking with rules, as alignement, separation, cohesion, follow to etc. This is a...
Thanks, John, no is possible that I had working with it. The assert is a good work, but as I am very new in unity3d I am very confused with all....
Thanks nasos. I ask about be compatible with this assert: https://www.assetstore.unity3d.com/en/#!/content/8181 I am comparing your module with...
Hello Nasos. I had questions: each particle is a object ? (has a hesh that I can assign ?) each particle is gravity compatible with "circular...
Hi Lane. Your assert, not run the gravity force to the unite's particles ! nor cloth. The rest is a good assert. Can You upgrade this to all...
#Jasper. I had followed your instructions. I had same problem. I had now installed the unity3d 4.5.1 no resolve this problem. I do this:...
THANKS ! je je, very fast your reply, my friend !
Hi Jasper. I use the 4.5.0.f6 Mac osx 10.9.3 I had erased all from all, I just create a new, then I import from assert.