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Hey, I soon discovered that MeshFilter also loses it's mesh, that's more problematic. I did found a simple solution. Ctrl + D (copy and paste you...
After a few minutes of prefab editing, it just freezes. I got this black screen but tabs and unity itself seems to be working and not in a "not...
Anyway, for anyone that looking for a solution, this is mine. using UnityEngine; using UnityEditor; public class MeshRest : EditorWindow {...
So yeah, whenever I disable a probuilder mesh for a while (in editor), and turn it on again after a while, it missing it's a mesh in the mesh...
Also, first release :) Anyway, been working on this as a side project at my spare time and overall i'm pretty happy with the result. Many things...