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Editor-coroutines is for Unity Editor only, we can use them on built:...
Thanks! I will try it once the 2023.1 (or Unity6) LTS has released!
Unity2022.3.10f1, with URP Forward+ rendering, I get 10000+ shader varients during build time and it took days to finish the job:(. And I found...
In XR Interaction Toolkit Examples, I found that the following modules can be used across scenarios, will XRI integrate these modules in the later...
XRDeviceSimulator is great, but it‘s hard to override. For example: You can't set the targetedDeviceInput field to set the default state because...
Sorry but not luck, Unity 2022.3 still have the same problem, so I have to ditch all winfrom UI. maybe you can try 2023.1 as #5 bugfinders mentioned.
Hi, I am using Unity 2022.3.4f1 LTS, and some wierd error happens: 1.when I try to serialize Components with [RequireComponent] attribute. For...
Thanks for your reply, I had try UniTask before and it works well, but some of my plugins has using Unity async/await for a long time and it's...
I use winform dll to create contextmenu for my windows app, and subscribe context button's MouseDown event to open a UI Window: void Init {...
Does anyone know how to change URP hair's color? I had try changing the material with no luck... Thanks![ATTACH]
AliveCursor Steam Page This is essentially a transparent, click-through fullscreen window app, so that you can draw any content on Screen and...
Hi, after the modder exported a mod, I want to read the mod's [IModInfo], but it seems tha only the following dll are exported to SDK: [ATTACH]...
Thanks for your reply, I am using the good old Mono.
I am facing the new bug in Unity2021.3.0f1: When I use await Task.Yield() in Editor, everything works fine, but after I build the game, it just...
Thanks! After I add EditorUtility.SetDirty(XXX): 1. The "Warning showup every time you save the scene" problem solved. 2. The custom replay...
1.The warning sometime occurs even when I Add/Remove the builtin Replay Component, I have to Reset the ReplayObject Component to Fix this:...
When I Add Custom Recorder Components on Gameobject, it keep showing the following warning tips and won't dismiss: [ATTACH] And when I run the...
Hi! It seems Unity finally get it's own Pooling system since Unity 2021, bravo! It works like ObjectPool in .Net and did a great job for reusing...
Since we can't record before the Playersget spawned, so getting our hands dirty and mess up with record file seems to be the only option. That's...
Hi! I wonder another thing about network recording. In multi-player games, an new player will get instantiated when the client is connected, and...