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I have 3 MacBooks to test with (2 at work, one is a CI server) Seems the editor is really smooth Nvidia 650m and the intel 7th gen integrated GPU....
I run the editor version and it looks great. I run the build version for Mac and it looks very blurry. (Unable to hand alpha to client) I'm...
I'm trying to upload data to my web server securely. I can get the request working if I use PostMan. The request works like such: /* //...
I created this; nice n easy. namespace UnityEngine { public static class ExtentionMethod { public static void...
Solved this, I was missing this block between pass and blend Stencil { Ref [_Stencil] Comp [_StencilComp]...
I have a scroll rect with some content. The ViewPort acts as the mask as per usual. I'm rending a shader inside one of the content views. I have...
For anyone else stuck on these kind of things; simply use the animator; it tells you the properties that it changes.
I figured this out; use Put request and make sure the content header is set. Example var jsonString = JsonUtility.ToJson(jsonData) ?? "";...
I'm doing the following: (Don't worry it will be over HTTPS) UnityWebRequest.Post(url,jsonData) The json data is as follows:...
Doesn't work on Android :-/
I'm playing an animation from an existing object which is scaled at 1f. (Popup Box) My animation scales in UI elements from 0.005f to 1f....
I posted that in 2014.
2016. Still waiting.
So I'm to understand that Unity has no protection at all? Can someone clarify this.
I don't know if it's just me but it seems like this form is full of incompetent programmers. Code obfuscation is vital to many projects,...
I got lucky in 2013 with Universe Pandemic (Which was the first game I ever made). In it's peak it was around $3000-4000 a day. I made Universe...
I want to be able to change the color of my particles from script. Changing the 'startColor' var is not good enough because I'm also doing color...
I seem to be finding these limitations all over the unity engine.
Look up "Virtual Extended Viewport". It's what LibGDX uses.
Hello, I'm pretty new to shaders but I'm trying to create something like this effect: (minus the city lights):...