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The new preset thing is great I ran into one problem with the preset overwriting all imported animations to the same animation clip name. It's a...
we probably have different definition for Blendshapes then. Baking entire animation to "blendshape" is vertex animation, not blendshape proper....
Yeah Alembic cache is an option, probably the only one that's workable with reasonable time investment. But there's no telling how it works in...
Currently working on face rig for Unity's Blacksmith. I would love to see 8 influences per vert. Sure, if I had the dev team and budget of Naughty...
I'm setting up a glowing object where the glow can be turned on/off by animating the Emission Scale property on the Standard Shader. I set up the...