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This happens with Unity 4.6.3 : Exception: Incorrect hashcode Type: System.Exception Module: InnerException: <No Data> AdditionalInfo:<No Data>...
Hi, I have the same problem with my windows phone 8.0 game. I'm using Visual Studio Community Edition 2013 Update 4 and Unity 4.5.5 f1. Do the...
Yes I do. I create it after the splash screen gets removed.
I'm using : appCallbacks.InvokeOnUIThread(new AppCallbackItem(() => { try { adView.CacheAd(); } catch (System.Exception e) {...
What I should do to call the methods in App.xaml.cs in the right thread?
Hello, I have a strange problem with my game for windows phone 8.1. I've integrated the vserv sdk for windows 8.1. I implemented the ads caching...
I've just built the dll with Any CPU option and it worked. Thank you for the help!
Yes, it's is .NET DLL. Windows Phone 8.1 class libraries are .NET dlls right? I didn't built the dll with Any CPU Option. I built it with ARM option.
Hello, I'm trying to build my phone 8.1 game with a plugin that I made by myself. I built the fake dll against the 3.5 .NET and the real dll like...
I still get the same error.
Any suggestions?
function Start(){ Store.loadTestingLicenseXmlFile("StreamingAssets/WindowsStoreProxy.xml", onListingInfoLoaded);//turns on test mode }...
Hi, I'm using the Prime[31]'s Metro Store plugin in my windows phone 8.1 game. The problem is when I run my game and trying to load the test...
Thanks a lot !
Hi, I'm working on Unity game for Windows Phone 8.1. The game is made with Unity Script. The problem is when I try to build the visual studio...
Hello, I'm making windows phone 8 game with unity 4.5.5. The problem is when I minimize the game with the start button and after that open it from...
Solution: After I deleted the GooglePlayGames folder in Plugins the errors dissapeared
Hello, When I compile my game I got a lots of linking errors. They are caused by the Prime[31] plugins I'm using. I updated all the plugins and...
Yes, development build is unchecked. This is the Validation result : Overall result: FAILED Crashes and hangs test PASSED App launch tests...
That sounds good but I still have it :( Edit: I've just tried to build in Unity 4.5.3f3 and I had no problem. Why I cant build it in 4.5.4 ?