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Here are more results. otool Results These results were taken from generating an .ipa with Save for iOS Store option (Didn't offer target device...
Mantas-Puida, Here are my results from exporting archives. iOS Normal Build/Run (Play Button in XCode): .ipa Size: N/A Installed: 152 MB...
Hey all, In doing these tests, I stumbled upon a way to put a thinned out app onto my device. Here are the instructions: 1. Select your build...
Thanks for your reply Mantas-Puida. "because part of the assets are kept inside original apk archive in compressed form, contrary iOS always...
Dang, I've gotten 0 answers on this post and in Unity Answers as well. App size is pretty important, but no one seems to have a handle on what's...
bump
I did a check and my iPad is running 9.1 so it should be getting the benefit of app slicing, but it is NOT.
Hi, I'm made a couple Unity Answer posts, but I'm not getting much traction there....
I'm running into a similar issue. iTunesConnect estimates my download size as 77mb and an install size of 158mb. On iPad the app is 160mb, so...
Hello people of the internet, I struggled with this for two straight days, it has been maddening, but I found the answer and I wish to share it...
Hello all, This is ScrollSnapController which which is a rewrite of ScrollSnap.cs. So, you swipe or hit next and it scrolls to the next item and...
Hello, I am creating an app for the iPad. I have two render textures that are 2048x1365. Each one is marked as being 21.3 mb in size. I am...
Awesome, thank you for your reply, this is really helpful!
Hi, total noob here, I'm creating a story book app. Each page has an audio clip of the narrator reading the text. Once the narrator finishes, the...