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My scene has 9 timelines.My scene is slow and I found every timeline is very bad for performance. Gameobject with Timeline slows down entering...
Same problem occuring to my project. Unity version 2019.4.21f1. Now I don't see any way to publish my game properly...It is difficult to reduce...
With docs I can't find a way to let explosives in my game leave explosion marks on the surfaces of surroundings in runtime. How does it can be...