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The Temporal Gauss Seidel option helped a lot. I didn't even know about this setting until now. Thanks a bunch!
Hi @Partel-Lang, Thanks for your previous help - my little project with floppy people is coming together nicely. I'm having another issue now -...
This was exactly the issue. Including that property in the RPC made the attaching and re-parenting function like intended. No issues with Smooth...
Hi there - I wrote the following script to attach a player character to a platform that moves through the air. It changes the parent object of the...
Hi @Fuestrine, I'm using Smooth Sync in a PUN2 game where each player controls an active ragdoll (puppetmaster). I have a script set up which...
Hi @Partel-Lang, I'm using puppetmaster in a multiplayer game with PUN2. Each player controls a puppet. I'm trying to sync the ragdolls on fall...
Thanks Partel, I was using the Game Creator shooter module, so I don't think they would be pleased if I posted their source code ;) I decided to...
Thank you for the direction to your Game Creator package, I was able to get crouching (etc.) working. Now, like @rechnight above me I am trying to...
Hi @Partel-Lang , For a game I'm working on, I'm trying to integrate Puppetmaster with Game Creator's default character controller. Everything...