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private static void Swap(SerializedProperty list, int x, int y) { if (x == y) return; if (x > y) (x, y) = (y, x);...
Hello Marc-Olivier, I got the same error message in a completely empty project. I created one and removed all built-in packages but I still have...
Hello, looks like the System Locale Selector doesn't work in the package of version 1.2.1 if the target locale can't be converted into a...
Update: looks like unity may update line endings on restart or after asset bundles build. And CVS might ignore this type of changes.
Hi, did you find a solution? I faced the same bug but with a .spriteatlas asset
Hi, looks like I found an answer. When you use UnityWebRequest you can set a custom downloading handler which will put your asset bundle into the...
Try use private void Start() { Animator myAnimator = GetComponent<Animator>(); myAnimator.keepAnimatorControllerStateOnDisable = true; }
It is possible to mix Mecanim and Legacy animation. But you have to update legacy animation state manually. AnimationState state =...