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I am curious about this as well. When using addressables with a separate build machine, updating the project from a repo will somehow mark all of...
Are you saying the functionality to pre download bundles isnt what you are looking for? If you have a set of bundles labeled/named/whatever...
I am not 100% this is your issue, but you could try referencing the other scriptable objects as `AssetReference` instead of your scriptable object...
For our project, ticking folders like that wasnt worth it for us. It created too many restrictions, much like the one you are describing. There...
It seems very confusing what you are trying to do, but if I understand correctly, your theory is to load assets into your project through an...
Yeah youre assumptions are correct, and my team has similar issues. It is a constant problem. I made my own tool that can take any object, usually...
Yeah thats what addressables are for. High level your scenes are addressables, you build the addressables, and you load the scene using the...
out of curiosity, what do you mean you are using addressables in edit mode? are they built and loaded in from some external project? why would you...
I would question the tool you are using. It looks like you have almost 400 more meshes in the new version but that tool says the size went down...
Hi, I am working on upgrading our project from Unity 2019 to 2022, and with it the forced update from addressables 1.16 to the latest 1.21. I am...
I would recommend taking a look at the addressable group settings documentation....
How is that bundle group building bundles? Packed together? Separately? I have found assigning addressable folders like you are doing is too...
I like that idea a lot. Its also a great way to structure your project. And once you do that you can automate all the addressable bundling and...
Currently, my build machine is in my closet that runs all the addressable builds and then unity builds. I am working on getting on the cloud and...
Yes default functionality is they are cached. So it will use the cached version unless it recognizes a change. There is a checkbox on the group...
This is where it starts to get a little more complicated and you could do a few different things. You could just have a group that is set to...
I feel like if you do it this way then you might as well just have 1 giant group with everything. I dont think you will benefit from...
Ok so I might have just had a huge face palm moment. I’ve been testing and building things all day and during testing it started to work if I...
For the record, thats how we do it as well. Completely different projects for each platform. The pros far outweigh the cons for this method IMO.
I cant submit my project at the moment. Do you know of anything I can do to check if anything has changed? Theres nothing that changes according...