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Sorry if this seems like an obvious question but: If I wanted to develop a board game, which was hexagonal shaped say 6 hexes per edge filled...
Hey, Another question. I am trying to use a pooler for the enemies at the moment if the Enemy Object is not completely "Destroyed" out of the...
Yeah I understand... :) It's up to you at the end of the day. For me I think for most people being told damage has occurred is useful, but...
Looks good, thank you very much. Although I would expect the SendMessage line to read: try again......
Hi, I'm using a 3rd party set of scripts to track damage, health, lives etc so was hoping to not have to use the TurretSystem_Health scripts. A...
Hi, Is there support for triggering external scripts or methods on a hit/damage? Or if i was to extend the script what is the best function to...
ok.. again RTFM :) I looking at the source code I can see that the pivot is Y only and the head is X I just had to break apart my prefab and...
I have a feature request for you. :) (already...) How difficult would it be to add an X pivot and Y Turret pivot parameter on your script? so...
NOTE: You can ignore this post I just re-read your comment above and swapped the Min Angle and Max Angle and it seems to have fixed the issue....