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I just responded to your email prior to seeing this. I think the undo issue is related. In order to undo you have to select off the WorldBuilder...
Hi I don't think it is working well with 2018.3. I keep getting the logs flooded with errors (about 100 a minute or more) similar to the...
Good tip to know. Thanks
Hi, I switched to 2D mode before even importing the asset. I have tried lots of different values for Cell Size, but it is still not visible in...
I've purchased this component today after reading the documentation (it looks great) but I cannot get it to work properly in Unity 5.5 on Mac OSX....
It looks great, but how does it run on iOS and Android devices?
I am delighted to announce that Pro PlayerPrefs is now available on the Asset Store: https://www.assetstore.unity3d.com/en/#!/content/52456
I was really hoping to avoid recreating it, and the scenes are usually meaningless to me. If there is an issue, why isn't it reporting an error...
i made the mistake of authoring the Editor Plugin I am writing in Unity 5.2. Now I've come to release it and I am trying to load the project into...
I am delighted to announce the imminent release of our Pro PlayerPrefs Editor component to the Unity Asset Store. ProPlayerPrefs Editor is a...
Is there any way at all this could be done without shifting all the tiles but just moving the player? Reason I ask is it makes for much worse...
Thanks. I did of course mean the latest 5.3 beta (f1). I've tested and it works fine in that beta and in 5.2.3.
Ok. I am on 5.2.0f3. Does your component work with the latest 4.3 beta?
I am doing that. I am just using your example perspective 2d scene. I have copied the top two rows of your grid and pasted it multiple times...
I have another question.... I need my player to be able to climb the tower. However when I extend the sample scene grid to double the height, the...
That's a great idea. That will work. Thanks for the suggestion.
Hi. This looks a top quality product so I have bought it, even if there is a chance it can't fit my current needs. I want to create a tower...
I restored the Assets directory from a backup. No problems, recreated now. Thanks
Thanks, I think i've done that but it doesn't look right. I have put the GUID from the Textures.meta file into the Identifier field of the Atlas....
Actually I just realised that the scale set on prefabs is used on instantiate, it is only the position and rotation that isn't. So you could...