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Thanks for the help :).
Hello. Yeah I got it to work now. FUBI unity which is the dll I am using was using a new .net framework which was not supported by unity. I...
Solved. the problem was (Application.quit) in the code :eek::eek::eek: i just did not see it.
Have anyone tried this dll (VoiceSpeaker). it works fine inside of the editor but crashes after build. any idea why ? The dll is found here...
the same code runs if it was a c# WindowsFormsApplication project.:) but when i turn that into a dll and use it with unity that happens :( And...
Hello. So i am trying to create a speech Synthesis Dll to use with unity. this is the code for the dll. its just to test its working and will add...
Hello. i had the same problem and did what u said . the voice plays for a second but then the program just crashed every time. any idea?
This is the output log i am getting don't see any problems here ...
Hello So i removed kinect and all build well now there is another dll i am using. when i build for windows 32bit the game runs but crashes as soon...
FUBI is The kinect interface i am using . and yes when i remove it the program builds!! too bad i really need to use it and don't have time to use...
Hello. When i try to build my project (Building for PC) it gives me 2 errors. Internal compiler error. See the console log for more information....
That is all info it gave me :)
Will try that. I forgot to mention that i am using a couple of DLLs . as i am running kinect. maybe thats causing the problem? not sure what to...
Hello. When i try to build my project i am getting this these 2 errors(Building for PC and i am using windows 8.1) Internal compiler error. See...
is there a way to have a child voice ?
Hello. I ma trying to use FUBI (Full Body Interaction Framework) Link to there website here http://sourceforge.net/projects/fubi/ Every time i...
Hello. I am trying to use kinect with my unity project that i am working on. I have already installed the SDK and Zigfu ZDK. Every thing seems to...
Ok i got it working...Not sure How. I changed the if Statement to look like this. if(agent.transform.position.x!=target.transform.position.x)...
Ur question gave me an idea to what was going on and i solved it, Thank you v much :). The problem was that the animation never moves from ideal...
Hello. I am trying to make a character move using navigation mesh and animated it using Mecanim at the same time. The problem is , The character...