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Here are the 3 errors Every line numbered contains a function from the SMI script accessible by the SMI component attached to the PlayerVR2's...
Hi, It's the forst time it happens to me. I try to load a scene from a menu button from an other VR scene and I can only move for 2-3 seconds...
Hi, First, please check the screenshot of my editor below. In my project I have 3 scenes: a main menu with a simple camera and 2 scenes with the...
Hi, In a project I use this simple code to move: void FixedUpdate () { //transform.Translate...
Okay problem solved. It was a lightmap compression issue. I just had to go to my lightmaps import settings and change Compression to None. Hope...
Thanks for your quick response :) I uploaded the lightmap where the spotlights are baked, it seems pretty fine to me. The next screenshot is the...
Hi, I'm doing some VR mobile stuff and I have a pretty big issue with my lights. First I used realtime spots to light a corridor but it caused a...
Edit: I changed my script to a simple raycast and I don't have the range issue anymore. It still doesn't work on build though.
Hi there! On my current project I use OnMouseUp() as a raycast to get a go, like this: public virtual void OnMouseUp() { if...
Hi! Same problem as stefan, everything should be correct but I can't login.
Hi. Could you post a screenshot of your baked scene? And also a ref picture of the type of lighting you want to achieve.
It could be a lot of things. Settings your planet as static does nothing? Try to change values in your light component, in Window>Lighting & in...
Hi. Is your planet checked as a static gameobject? How is set your project lighting and the active light of your scene (Sun?)?
Hi there! A few months back I used this shader I've found on a forum which hide everything behind the object it's applied to. Today I need it...
Still the same issue, someone?
Any help? I would really appreciate it!
My project will not be really heavy so I think I can set the mode to realtime without high cost. I tried something like this and it seems to...
Hi there! Everything is basically in the title. I'm working on a project were a can hide & able multiple GO and I need the reflection probe to...
Hi there! A few months ago I worked on a project with a working virtual joystick. Now I work on a 2.0 of this project, so I duplicated it,...
Hi there! Yesterday I was working on the texturing & lighting of a scene and I had a hard time with one of them. Basically, I have a cylinder...