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Thanks Kurt. We have meta files configured as visible from the very start, so seems like it's not the culprit here. When I commit lightmap...
Hi everyone! So the problem is as following: Our team works through Git. I'm responsible for baking lightmaps in our scenes. Baked lightmaps...
Awesome demo! I have a question regarding lightmaps though. Does POM with Z-write work well with lightmap or any other UV2 textures? And in...
Seems like lightmap compression. Try to disable it.
Most of game developers begin as gaming addicts, but early on they discover their interest in making their favorite games better. ~95% of those...
Regarding this - I think that just illustrates the true nature of things going on (and not only in this industry). On one side of the spectrum...
Looks like the same scenario as with Microsoft overtaking Nokia. If you haven't lived under the rock for the past few years, you could probably...
Cool, found relevant info in your blog post mentioned above (hellllll it's long :)). Impressive stuff, keep it up!
What tone mapper are you using, if any? I've been playing with Unity 4 GI and HDR rendering before and noticed that certain tone mappers coupled...
At least consumer options were limited, and every new game was a relatively huge deal back then. People weren't lost in a big stinking pile of...
I've made a quick list for myself a while ago. It's incomplete and biased towards things that matter for me, so please take it with a grain of...
I miss those times when developing a game was a sophisticated engineering problem. Like Commodore 64 era, or late 90's. Streamlining development...
I'm a former Flash / now HTML5 developer interested in creating something deeper and more meaningful, like a story-driven 2D shooter with Steam...