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I've never done this, but a friend of mine said he uses the "DontDestroyOnLoad" property on a global control object where his scripts live so that...
I'm coming late to the game, as I just downloaded this pack. I'm experiencing a weird bug when running the samples that use the virtual joystick....
Here's what I did to fix it, thanks to clues from other posters in this thread: Looked at the log file in...