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Hi Unity community, I've got a project that I've been tinkering with for the past year at a slow pace. It's a turn-based military strategy game...
After upgrading to Unity 2022.3.11 and updating the Oculus plugin to the latest, I made a new build but something is messed up with the rendering....
If Unity wanted more income out of the upper echelon of developers, just update your revenue tiers or something. Pay per install is already...
This move is sadly in line with Unity's incredibly poor decision making the past few years. The exodus of engineering talent was very indicative.
From what I'm hearing on the grapevine the Unity sales team doesn't have any idea how the tracking is supposed to work yet, it'd be really nice if...
Available on the Asset Store! https://assetstore.unity.com/packages/tools/utilities/cosmos-console-230818 [ATTACH] Cosmos Console is an in-game...
I'm left wondering who's taking these kind of decisions at Unity. Game dev relies a lot on the archived knowledge that the 'old' internet...
Another thing that has bothered me for ages: the thumbstick on my Oculus Touch Controller, and I think XR Controllers in general, are mapped as a...
I don't know if this already possible somehow, but I figured it's worth asking: would it be possible to run an InputAction's Processors on...
None, doesn't appear to affect Google Play Games' integration.
We're in the same situation. The Google Play Games plugin uses the Drive API for cloud saves but I have no clue if it'll be affected by these...
I see this is a new feature in the 2021.2 beta [ATTACH] Hope they back-port this to 2020.3 LTS as soon as possible.
I was in the same boat and at some point I found that Google pushed out a new set of Unity plugins here:...
In the end I found this set of Unity plugins provided by Google: https://github.com/google/play-unity-plugins, the App Bundle plugin has a simple...
To get the current real world time, you can use DateTime.Now in script. You could store the start time of your plant growth process in the Unity...
I'm wondering the same thing. I'm in the process of porting a Unity 2017 project to Unity 2020, and besides the need to now submit Android App...
My application of this question actually uses this in reverse: I'm writing a filter for an AnimationCurve that reduces the amount of keyframes....
I've been looking for a way to grab the tangent of an AnimationCurve at a specific position, so generally inbetween keyframes. If you add a...
This is an effect of the fixed focus of VR lenses. Your brain thinks it needs to adjust your eyes' focal distance to look at close objects, but in...
I have this same issue using in-built render pipeline + Unity XR Management package + OpenVR XR plugin + setting OpenVR to use single pass...