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So sorry that I missed this in your previous answer! Thank you so much this worked perfectly, exactly what I needed. Such a dope community here,...
Alright awesome! ill try my best to figure that out! Thanks for that, I definitely need the practice :D
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class SpawnManager : MonoBehaviour {...
As you can see its a bit messy and I clearly have no clue what I'm doing with Lists lol but thank you for helping me out with this, sorry if I...
So I'm having trouble implementing your suggestions into my code. I have a list of 30 prefabs in the inspector but I can still click to spawn more...
Hey all, I hope I am in the right place as this is my first time posting a question on here. I'm fairly new to C# and Unity. So I am currently...
So I'm not sure if this will help anyone else with this missing reference issue but my solution was to simply open my prefab (a ball) and remove...