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I guess my main problem is Width scaling to screen(?) https://i.gyazo.com/2c41ecb42b77039530d1bef8804b76af.mp4 List<Vector3> points...
So Im surprised you're still offering help for this asset you made so long ago. But I have had question. I am using Vectrosity to make lines for...
Been using Vectrosity for a long time, just wanna say thanks Eric. I have been using so many of your tools for years, you do awesome work.
Hey Eric, I just wanna let you know I've been using SpriteTile for years and I very much love it. Thanks for all the hard work you do man. I...
Hi, are you considering adopting a system to allow for volumetric spaces to exclude the cloud effect? I have a game where there are airships...
So, I've gone and attempted to implement what I need based on our previous discussion, and I don't quite understand as to why the character feels...
I know the pathfinding is beyond the scope of the purchase, but I do have another question since the reference URL you've commented in...
Thanks so much for your help, if I have anything else I'll be sure to bark up your alley!
Hmm... Is there a way to bake these navmesh maps in runtime? or must it be done in the editor?
As a side question, I have been working on my game using your very helpful asset, and I was wondering about some of your implementation in the 2d...
Hello. I have a large map of tiles and have have created a mesh of colliders on them to save on performance. I'm realizing now that your asset...
I see. I found another solution in procedural mesh generation. By creating a large mesh and splitting each quad into different textures as it...
So I recently bought the plugin, wondering how I can change the pixel size of the tiles. It feels like the tileset "Pixel per Unit" is not...
Hello. I've been using SpriteTile for a lot of stuff and I really enjoy it. But recently I was working with a game that has a lot of tiles in the...
Hmmm, I don't know if there have been any recent updates that might have caused this, but I seem to have trouble importing SUIMONO. It just holds...
So I have a question, say I am procedural generating a level, how do I store the information of the level in an object so I can re-access the same...
You were completely right Eric(in reference to my previous posts) Idk why I had a copy of the same directory I was looking into, such a blunder on...
Im not though, very much the same directory. Ugh. I've tried reloading it and such. I dont get it >_<
Hello! I've been trying to load some sprites into the editor for tiles but I cant seem to find them via the file browser. Heres some screenies to...